lunes, 3 de agosto de 2009

15




//Aplicación para utilizar Java 2D
import java.awt.*;
import java.awt.geom.*;
import java.applet.*;
public class Applet2DLine extends Applet
{
public void paint(Graphics s)
{
Graphics2D X2D= (Graphics2D) s;
setBackground(Color.blue);
BasicStroke ancho = new BasicStroke(10F, BasicStroke.CAP_BUTT,BasicStroke.JOIN_MITER);
X2D.setStroke(ancho);
GradientPaint db = new GradientPaint(0f,0f,Color.blue,20F,20F,Color.white,true);
X2D.setPaint(db);
Ellipse2D.Float e1 = new Ellipse2D.Float(50,50,100,100);
X2D.draw(e1);
GradientPaint dr = new GradientPaint(0f,0f,Color.red,20f,20f,Color.white,true);
X2D.setPaint(dr);
Rectangle2D.Float c1 = new Rectangle2D.Float(150F,50F,100F,100F);
X2D.draw(c1);
GradientPaint dg = new GradientPaint(0f,0f,Color.green,20f,20f,Color.white,true);
X2D.setPaint(dg);
Line2D.Float L1 = new Line2D.Float(30f,180f,100f,180f);
X2D.draw(L1);

}
}

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